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Fortnite epic games mobile ios
Fortnite epic games mobile ios








But they literally cannot offer that on Apple devices because of the closed ecosystem.īut legally, I think we’re seeing how perilous this argument is, and just how much Epic has to prove in order to get the courts to side with them over Apple. Over on PC, Epic’s tactic of making their own store with a more generous revenue cut for developers than Steam allowed them to practice what they preach.

#FORTNITE EPIC GAMES MOBILE IOS PC#

They also have to convince the court that Apple is acting “monopolistically” and even though these numbers are big, losing 10% of your active players because of an app store ban does not exactly show that there aren’t alternative platforms for your game to succeed on if you want to distribute elsewhere.Īs ever, I remain convinced that Epic is technically “right” here, that Apple does have an oppressive monopoly on mobile, and the entire mobile ecosystem needs to be opened up to be more like PC with competing stores.

fortnite epic games mobile ios

Then, they have to convince the court that the 30% cut is oppressive and unjustified when it’s industry standard across Apple, Google, Steam, Xbox, PlayStation and a ton of other similar storefronts. And yet the longer this goes on, the more of an uphill battle this seems like it’s going to be for Epic who has to convince the courts about the merits of their situation on a number of fronts.įirst, they seem to be getting dinged for their “ploy” of getting Apple to ban them from the store by deliberately breaking the rules to circumvent the 30% cut. Sensor Tower estimates that Fortnite has grossed more than $60 million to date on Android, where it arrived as an invite-only beta on August 9.Both Apple and Epic are touting victories from this last ruling, Apple saying they’re grateful the court recognizes that Epic deliberately broke its rules, Epic saying they’re grateful the court is stopping action against Unreal. Players worldwide have spent an average of $1.5 million per day in the iOS version of Fortnite since launch and about $2.5 million since Season 6 arrived on September 27. Fortnite's most direct rival, Tencent's PUBG Mobile, has reached about $47 million on Apple's platform since it began offering in-app purchases on April 15-173 days ago.Īs for the fastest game to hit $300 million on iOS, that was Niantic's mega-hit Pokémon GO, which achieved this feat in just 113 days. Honor of Kings didn't achieve the same total on China's App Store until 316 days after it launched, or more than three months longer than Fortnite.

fortnite epic games mobile ios

To put the time needed for Fortnite to hit $300 million into perspective, Clash Royale took 249 days-almost two months longer-to gross as much on iOS outside China.

fortnite epic games mobile ios

Fortnite has grossed about 32 percent more than Supercell's hit Clash Royale had at this point following its launch in March 2016, and more than twice as much as Tencent's smash MOBA Honor of Kings managed on China's App Store in the same amount of time post-release. King of the Multiplayer Action Hillįor some context around this milestone achievement, we analyzed revenue for other top multiplayer action games on Apple's platform in their first 200 days to produce the chart below. According to our Store Intelligence estimates, the seemingly unstoppable battle royale title earned nearly $20 million of that total in the past week alone following the arrival of Season 6. Sensor Tower data confirms that in the just under seven months since launching as an invite-only beta on March 15, the iOS version of Fortnite from Epic Games has grossed a total of $300 million worldwide, with about 65 percent of that coming from players in the United States.








Fortnite epic games mobile ios